Out now on Xbox Live Indie Games! This project began as a seven day project in the 2010 UC Irvine Game Developers Club “Game Jam” competition.
  • Programmed enemies, the HUD, and miscellaneous gameplay elements.
  • Led the Xbox Indie port, prioritized certification fixes and new features.
  • Contributed to group problem solving with analysis and logic driven solutions.
This is a trailer of the game for Xbox Live Arcade, with all gameplay being captured on an Xbox 360.

 

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