Nucleon

Developed by UC Irvine Game Development Club

Published for the Xbox 360 on Xbox Live Indie Games. This project began as a seven day game jam in the 2010 UC Irvine Game Developers Club based on the idea that you protect a nucleus by attacking enemies as an electrical current. Each attack causes you to move to the outer rim, requiring timing and strategy to keep the nucleus alive.

Initially I programmed enemies, the HUD and gameplay elements. I also led the Xbox Indie port, prioritized certification fixes and new features.

This was the first game I produced that made actual money. It was really satisfying to see reviews and positive feedback come from the community that played it!

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